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Graphical Interface for Watermarking
Eeshan RRN, Ambroze MA
Advances in Communications, Computing, Networks and Security Volume 9, ISBN: 978-1-84102-320-5, pp50-58, 2012
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Watermarking is a method which is use to hide the data or identifying the data within in the digital multimedia such as Images, Videos, and audios. In this paper the discussion is focused on the watermarking of digital images. Digital watermarking is becoming more popular mainly for embedding undetectable and detectable identifying the marks such as author and copyright information. This research aim is to represent the graphical interface for watermarking techniques. . In this project, the digital watermark is using visible and invisible watermarking technique is designed and discussed. Invisible watermarking using least significant bit (LSB) technique is implemented; the image is to be watermarked has number of pixels, each pixel is represents with the binary system, which is structured to create a digital plane. LSB bits of pixels shows randomness and will not affect the original image even after the bit is changed. We can replace a bit with watermarking metadata. Visible watermarking is visible even after the image is embedded on the original image. This process is implemented in java for graphical interface, where GUI was implemented to provide an easy to use interface that allows easy comparisons of images, and reliable on watermarking techniques.

Eeshan RRN, Ambroze MA